YARN-9078. [Submarine] Clean up the code of CliUtils#parseResourcesString. (Zhankun Tang via wangda)
Change-Id: I21ac5757b6115d55ec3157ba25db1b65bc85a37b
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@ -74,19 +74,10 @@ public static String replacePatternsInLaunchCommand(String specifiedCli,
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return newCli;
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}
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// TODO, this duplicated to Client of distributed shell, should cleanup
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private static Map<String, Long> parseResourcesString(String resourcesStr) {
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Map<String, Long> resources = new HashMap<>();
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// Ignore the grouping "[]"
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if (resourcesStr.startsWith("[")) {
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resourcesStr = resourcesStr.substring(1);
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}
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if (resourcesStr.endsWith("]")) {
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resourcesStr = resourcesStr.substring(0, resourcesStr.length() - 1);
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}
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for (String resource : resourcesStr.trim().split(",")) {
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String[] pairs = resourcesStr.trim().split(",");
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for (String resource : pairs) {
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resource = resource.trim();
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if (!resource.matches(RES_PATTERN)) {
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throw new IllegalArgumentException("\"" + resource + "\" is not a "
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@ -97,8 +88,9 @@ private static Map<String, Long> parseResourcesString(String resourcesStr) {
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String key = splits[0], value = splits[1];
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String units = ResourceUtils.getUnits(value);
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String valueWithoutUnit = value.substring(0, value.length() - units.length()).trim();
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Long resourceValue = Long.valueOf(valueWithoutUnit);
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String valueWithoutUnit = value.substring(0,
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value.length()- units.length()).trim();
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long resourceValue = Long.parseLong(valueWithoutUnit);
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// Convert commandline unit to standard YARN unit.
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if (units.equals("M") || units.equals("m")) {
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@ -107,7 +99,7 @@ private static Map<String, Long> parseResourcesString(String resourcesStr) {
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units = "Gi";
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} else if (units.isEmpty()) {
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// do nothing;
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} else{
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} else {
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throw new IllegalArgumentException("Acceptable units are M/G or empty");
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}
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@ -121,7 +113,8 @@ private static Map<String, Long> parseResourcesString(String resourcesStr) {
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if (key.equals("memory")) {
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key = ResourceInformation.MEMORY_URI;
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resourceValue = UnitsConversionUtil.convert(units, "Mi", resourceValue);
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resourceValue = UnitsConversionUtil.convert(units, "Mi",
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resourceValue);
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}
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// special handle gpu
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