2013-01-26 19:30:48 +00:00
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[![Build Status](https://travis-ci.org/redis/hiredis.png)](https://travis-ci.org/redis/hiredis)
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2010-11-01 11:16:43 +00:00
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# HIREDIS
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2010-05-18 16:49:16 +00:00
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2010-11-01 11:16:43 +00:00
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Hiredis is a minimalistic C client library for the [Redis](http://redis.io/) database.
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2010-05-18 16:49:16 +00:00
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It is minimalistic because it just adds minimal support for the protocol, but
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at the same time it uses an high level printf-alike API in order to make it
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much higher level than otherwise suggested by its minimal code base and the
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lack of explicit bindings for every Redis command.
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2010-11-01 11:16:43 +00:00
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Apart from supporting sending commands and receiving replies, it comes with
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a reply parser that is decoupled from the I/O layer. It
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is a stream parser designed for easy reusability, which can for instance be used
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in higher level language bindings for efficient reply parsing.
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2010-05-18 16:49:16 +00:00
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2010-11-01 11:16:43 +00:00
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Hiredis only supports the binary-safe Redis protocol, so you can use it with any
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Redis version >= 1.2.0.
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2010-11-01 11:16:43 +00:00
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The library comes with multiple APIs. There is the
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*synchronous API*, the *asynchronous API* and the *reply parsing API*.
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2010-11-03 11:00:17 +00:00
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## UPGRADING
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Version 0.9.0 is a major overhaul of hiredis in every aspect. However, upgrading existing
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code using hiredis should not be a big pain. The key thing to keep in mind when
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upgrading is that hiredis >= 0.9.0 uses a `redisContext*` to keep state, in contrast to
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the stateless 0.0.1 that only has a file descriptor to work with.
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2010-11-03 11:01:08 +00:00
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## Synchronous API
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2010-11-01 11:16:43 +00:00
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To consume the synchronous API, there are only a few function calls that need to be introduced:
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redisContext *redisConnect(const char *ip, int port);
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void *redisCommand(redisContext *c, const char *format, ...);
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void freeReplyObject(void *reply);
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2010-11-01 11:16:43 +00:00
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### Connecting
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2010-11-22 17:03:35 +00:00
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The function `redisConnect` is used to create a so-called `redisContext`. The
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context is where Hiredis holds state for a connection. The `redisContext`
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struct has an integer `err` field that is non-zero when an the connection is in
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an error state. The field `errstr` will contain a string with a description of
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the error. More information on errors can be found in the **Errors** section.
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After trying to connect to Redis using `redisConnect` you should
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2010-11-22 17:03:35 +00:00
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check the `err` field to see if establishing the connection was successful:
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2010-11-01 11:16:43 +00:00
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redisContext *c = redisConnect("127.0.0.1", 6379);
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if (c != NULL && c->err) {
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printf("Error: %s\n", c->errstr);
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// handle error
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}
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2010-11-01 11:16:43 +00:00
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### Sending commands
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2010-11-01 11:16:43 +00:00
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There are several ways to issue commands to Redis. The first that will be introduced is
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`redisCommand`. This function takes a format similar to printf. In the simplest form,
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it is used like this:
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reply = redisCommand(context, "SET foo bar");
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2010-11-01 11:16:43 +00:00
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The specifier `%s` interpolates a string in the command, and uses `strlen` to
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determine the length of the string:
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reply = redisCommand(context, "SET foo %s", value);
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2010-11-01 11:16:43 +00:00
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When you need to pass binary safe strings in a command, the `%b` specifier can be
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used. Together with a pointer to the string, it requires a `size_t` length argument
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of the string:
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reply = redisCommand(context, "SET foo %b", value, valuelen);
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Internally, Hiredis splits the command in different arguments and will
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convert it to the protocol used to communicate with Redis.
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One or more spaces separates arguments, so you can use the specifiers
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anywhere in an argument:
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2012-04-07 13:07:40 +00:00
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reply = redisCommand(context, "SET key:%s %s", myid, value);
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2010-05-18 16:49:16 +00:00
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2010-11-01 11:16:43 +00:00
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### Using replies
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The return value of `redisCommand` holds a reply when the command was
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successfully executed. When an error occurs, the return value is `NULL` and
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the `err` field in the context will be set (see section on **Errors**).
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Once an error is returned the context cannot be reused and you should set up
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a new connection.
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The standard replies that `redisCommand` are of the type `redisReply`. The
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`type` field in the `redisReply` should be used to test what kind of reply
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was received:
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2010-11-03 00:03:49 +00:00
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* **`REDIS_REPLY_STATUS`**:
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* The command replied with a status reply. The status string can be accessed using `reply->str`.
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The length of this string can be accessed using `reply->len`.
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* **`REDIS_REPLY_ERROR`**:
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* The command replied with an error. The error string can be accessed identical to `REDIS_REPLY_STATUS`.
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* **`REDIS_REPLY_INTEGER`**:
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* The command replied with an integer. The integer value can be accessed using the
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`reply->integer` field of type `long long`.
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* **`REDIS_REPLY_NIL`**:
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* The command replied with a **nil** object. There is no data to access.
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* **`REDIS_REPLY_STRING`**:
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* A bulk (string) reply. The value of the reply can be accessed using `reply->str`.
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The length of this string can be accessed using `reply->len`.
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* **`REDIS_REPLY_ARRAY`**:
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* A multi bulk reply. The number of elements in the multi bulk reply is stored in
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`reply->elements`. Every element in the multi bulk reply is a `redisReply` object as well
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and can be accessed via `reply->element[..index..]`.
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Redis may reply with nested arrays but this is fully supported.
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2010-10-11 22:31:09 +00:00
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Replies should be freed using the `freeReplyObject()` function.
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Note that this function will take care of freeing sub-replies objects
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contained in arrays and nested arrays, so there is no need for the user to
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free the sub replies (it is actually harmful and will corrupt the memory).
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2011-05-22 13:15:18 +00:00
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**Important:** the current version of hiredis (0.10.0) free's replies when the
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asynchronous API is used. This means you should not call `freeReplyObject` when
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you use this API. The reply is cleaned up by hiredis _after_ the callback
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returns. This behavior will probably change in future releases, so make sure to
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keep an eye on the changelog when upgrading (see issue #39).
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2010-11-01 13:20:51 +00:00
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### Cleaning up
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To disconnect and free the context the following function can be used:
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void redisFree(redisContext *c);
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This function immediately closes the socket and then free's the allocations done in
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creating the context.
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2010-11-01 11:46:22 +00:00
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### Sending commands (cont'd)
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Together with `redisCommand`, the function `redisCommandArgv` can be used to issue commands.
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It has the following prototype:
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void *redisCommandArgv(redisContext *c, int argc, const char **argv, const size_t *argvlen);
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It takes the number of arguments `argc`, an array of strings `argv` and the lengths of the
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arguments `argvlen`. For convenience, `argvlen` may be set to `NULL` and the function will
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use `strlen(3)` on every argument to determine its length. Obviously, when any of the arguments
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need to be binary safe, the entire array of lengths `argvlen` should be provided.
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The return value has the same semantic as `redisCommand`.
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### Pipelining
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To explain how Hiredis supports pipelining in a blocking connection, there needs to be
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understanding of the internal execution flow.
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When any of the functions in the `redisCommand` family is called, Hiredis first formats the
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command according to the Redis protocol. The formatted command is then put in the output buffer
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of the context. This output buffer is dynamic, so it can hold any number of commands.
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After the command is put in the output buffer, `redisGetReply` is called. This function has the
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following two execution paths:
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1. The input buffer is non-empty:
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* Try to parse a single reply from the input buffer and return it
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* If no reply could be parsed, continue at *2*
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2. The input buffer is empty:
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* Write the **entire** output buffer to the socket
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* Read from the socket until a single reply could be parsed
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The function `redisGetReply` is exported as part of the Hiredis API and can be used when a reply
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is expected on the socket. To pipeline commands, the only things that needs to be done is
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filling up the output buffer. For this cause, two commands can be used that are identical
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to the `redisCommand` family, apart from not returning a reply:
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void redisAppendCommand(redisContext *c, const char *format, ...);
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void redisAppendCommandArgv(redisContext *c, int argc, const char **argv, const size_t *argvlen);
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After calling either function one or more times, `redisGetReply` can be used to receive the
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subsequent replies. The return value for this function is either `REDIS_OK` or `REDIS_ERR`, where
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the latter means an error occurred while reading a reply. Just as with the other commands,
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the `err` field in the context can be used to find out what the cause of this error is.
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The following examples shows a simple pipeline (resulting in only a single call to `write(2)` and
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a single call to `read(2)`):
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redisReply *reply;
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redisAppendCommand(context,"SET foo bar");
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redisAppendCommand(context,"GET foo");
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redisGetReply(context,&reply); // reply for SET
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freeReplyObject(reply);
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redisGetReply(context,&reply); // reply for GET
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freeReplyObject(reply);
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This API can also be used to implement a blocking subscriber:
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reply = redisCommand(context,"SUBSCRIBE foo");
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freeReplyObject(reply);
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while(redisGetReply(context,&reply) == REDIS_OK) {
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// consume message
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freeReplyObject(reply);
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}
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2010-11-26 14:14:51 +00:00
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### Errors
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When a function call is not successful, depending on the function either `NULL` or `REDIS_ERR` is
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returned. The `err` field inside the context will be non-zero and set to one of the
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following constants:
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* **`REDIS_ERR_IO`**:
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There was an I/O error while creating the connection, trying to write
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to the socket or read from the socket. If you included `errno.h` in your
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application, you can use the global `errno` variable to find out what is
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wrong.
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* **`REDIS_ERR_EOF`**:
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The server closed the connection which resulted in an empty read.
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* **`REDIS_ERR_PROTOCOL`**:
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There was an error while parsing the protocol.
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* **`REDIS_ERR_OTHER`**:
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Any other error. Currently, it is only used when a specified hostname to connect
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to cannot be resolved.
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In every case, the `errstr` field in the context will be set to hold a string representation
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of the error.
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2010-11-01 12:42:16 +00:00
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## Asynchronous API
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Hiredis comes with an asynchronous API that works easily with any event library.
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Examples are bundled that show using Hiredis with [libev](http://software.schmorp.de/pkg/libev.html)
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and [libevent](http://monkey.org/~provos/libevent/).
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### Connecting
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The function `redisAsyncConnect` can be used to establish a non-blocking connection to
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Redis. It returns a pointer to the newly created `redisAsyncContext` struct. The `err` field
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should be checked after creation to see if there were errors creating the connection.
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Because the connection that will be created is non-blocking, the kernel is not able to
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instantly return if the specified host and port is able to accept a connection.
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redisAsyncContext *c = redisAsyncConnect("127.0.0.1", 6379);
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if (c->err) {
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printf("Error: %s\n", c->errstr);
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// handle error
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}
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The asynchronous context can hold a disconnect callback function that is called when the
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connection is disconnected (either because of an error or per user request). This function should
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have the following prototype:
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void(const redisAsyncContext *c, int status);
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On a disconnect, the `status` argument is set to `REDIS_OK` when disconnection was initiated by the
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user, or `REDIS_ERR` when the disconnection was caused by an error. When it is `REDIS_ERR`, the `err`
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field in the context can be accessed to find out the cause of the error.
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The context object is always free'd after the disconnect callback fired. When a reconnect is needed,
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the disconnect callback is a good point to do so.
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Setting the disconnect callback can only be done once per context. For subsequent calls it will
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return `REDIS_ERR`. The function to set the disconnect callback has the following prototype:
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int redisAsyncSetDisconnectCallback(redisAsyncContext *ac, redisDisconnectCallback *fn);
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### Sending commands and their callbacks
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In an asynchronous context, commands are automatically pipelined due to the nature of an event loop.
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Therefore, unlike the synchronous API, there is only a single way to send commands.
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Because commands are sent to Redis asynchronously, issuing a command requires a callback function
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that is called when the reply is received. Reply callbacks should have the following prototype:
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void(redisAsyncContext *c, void *reply, void *privdata);
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The `privdata` argument can be used to curry arbitrary data to the callback from the point where
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the command is initially queued for execution.
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The functions that can be used to issue commands in an asynchronous context are:
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int redisAsyncCommand(
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redisAsyncContext *ac, redisCallbackFn *fn, void *privdata,
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const char *format, ...);
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int redisAsyncCommandArgv(
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redisAsyncContext *ac, redisCallbackFn *fn, void *privdata,
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int argc, const char **argv, const size_t *argvlen);
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Both functions work like their blocking counterparts. The return value is `REDIS_OK` when the command
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was successfully added to the output buffer and `REDIS_ERR` otherwise. Example: when the connection
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is being disconnected per user-request, no new commands may be added to the output buffer and `REDIS_ERR` is
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returned on calls to the `redisAsyncCommand` family.
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If the reply for a command with a `NULL` callback is read, it is immediately free'd. When the callback
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2012-02-06 19:07:42 +00:00
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for a command is non-`NULL`, the memory is free'd immediately following the callback: the reply is only
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valid for the duration of the callback.
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2010-11-01 12:42:16 +00:00
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All pending callbacks are called with a `NULL` reply when the context encountered an error.
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### Disconnecting
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An asynchronous connection can be terminated using:
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void redisAsyncDisconnect(redisAsyncContext *ac);
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When this function is called, the connection is **not** immediately terminated. Instead, new
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commands are no longer accepted and the connection is only terminated when all pending commands
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have been written to the socket, their respective replies have been read and their respective
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callbacks have been executed. After this, the disconnection callback is executed with the
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`REDIS_OK` status and the context object is free'd.
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### Hooking it up to event library *X*
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There are a few hooks that need to be set on the context object after it is created.
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See the `adapters/` directory for bindings to *libev* and *libevent*.
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2010-11-01 12:52:26 +00:00
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## Reply parsing API
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2011-04-21 21:50:26 +00:00
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Hiredis comes with a reply parsing API that makes it easy for writing higher
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level language bindings.
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2011-04-12 22:34:58 +00:00
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The reply parsing API consists of the following functions:
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2011-04-21 21:50:26 +00:00
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redisReader *redisReaderCreate(void);
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void redisReaderFree(redisReader *reader);
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int redisReaderFeed(redisReader *reader, const char *buf, size_t len);
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int redisReaderGetReply(redisReader *reader, void **reply);
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2011-04-12 22:34:58 +00:00
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2012-08-21 13:01:47 +00:00
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The same set of functions are used internally by hiredis when creating a
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normal Redis context, the above API just exposes it to the user for a direct
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usage.
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2011-04-21 21:50:26 +00:00
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### Usage
|
2011-04-12 22:34:58 +00:00
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2011-04-21 21:50:26 +00:00
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The function `redisReaderCreate` creates a `redisReader` structure that holds a
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buffer with unparsed data and state for the protocol parser.
|
2011-04-12 22:34:58 +00:00
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2011-04-21 21:50:26 +00:00
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Incoming data -- most likely from a socket -- can be placed in the internal
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buffer of the `redisReader` using `redisReaderFeed`. This function will make a
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copy of the buffer pointed to by `buf` for `len` bytes. This data is parsed
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when `redisReaderGetReply` is called. This function returns an integer status
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and a reply object (as described above) via `void **reply`. The returned status
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can be either `REDIS_OK` or `REDIS_ERR`, where the latter means something went
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wrong (either a protocol error, or an out of memory error).
|
2011-04-12 22:34:58 +00:00
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2011-04-21 21:50:26 +00:00
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### Customizing replies
|
2011-04-12 22:34:58 +00:00
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2011-04-21 21:50:26 +00:00
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The function `redisReaderGetReply` creates `redisReply` and makes the function
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argument `reply` point to the created `redisReply` variable. For instance, if
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the response of type `REDIS_REPLY_STATUS` then the `str` field of `redisReply`
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will hold the status as a vanilla C string. However, the functions that are
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responsible for creating instances of the `redisReply` can be customized by
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setting the `fn` field on the `redisReader` struct. This should be done
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immediately after creating the `redisReader`.
|
2011-04-12 22:34:58 +00:00
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|
2011-04-21 21:50:26 +00:00
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|
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For example, [hiredis-rb](https://github.com/pietern/hiredis-rb/blob/master/ext/hiredis_ext/reader.c)
|
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|
|
uses customized reply object functions to create Ruby objects.
|
2010-11-01 12:52:26 +00:00
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|
2012-08-21 13:01:47 +00:00
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|
|
### Reader max buffer
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Both when using the Reader API directly or when using it indirectly via a
|
|
|
|
normal Redis context, the redisReader structure uses a buffer in order to
|
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|
|
accumulate data from the server.
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|
Usually this buffer is destroyed when it is empty and is larger than 16
|
|
|
|
kb in order to avoid wasting memory in unused buffers
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|
However when working with very big payloads destroying the buffer may slow
|
|
|
|
down performances considerably, so it is possible to modify the max size of
|
|
|
|
an idle buffer changing the value of the `maxbuf` field of the reader structure
|
|
|
|
to the desired value. The special value of 0 means that there is no maximum
|
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|
|
value for an idle buffer, so the buffer will never get freed.
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For instance if you have a normal Redis context you can set the maximum idle
|
|
|
|
buffer to zero (unlimited) just with:
|
|
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|
|
context->reader->maxbuf = 0;
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|
|
This should be done only in order to maximize performances when working with
|
|
|
|
large payloads. The context should be set back to `REDIS_READER_MAX_BUF` again
|
|
|
|
as soon as possible in order to prevent allocation of useless memory.
|
|
|
|
|
2010-11-01 11:16:43 +00:00
|
|
|
## AUTHORS
|
2010-05-18 16:49:16 +00:00
|
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|
|
2010-11-01 11:16:43 +00:00
|
|
|
Hiredis was written by Salvatore Sanfilippo (antirez at gmail) and
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|
|
|
Pieter Noordhuis (pcnoordhuis at gmail) and is released under the BSD license.
|