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README.md
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README.md
@ -31,9 +31,11 @@ the stateless 0.0.1 that only has a file descriptor to work with.
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To consume the synchronous API, there are only a few function calls that need to be introduced:
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redisContext *redisConnect(const char *ip, int port);
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void *redisCommand(redisContext *c, const char *format, ...);
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void freeReplyObject(void *reply);
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```c
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redisContext *redisConnect(const char *ip, int port);
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void *redisCommand(redisContext *c, const char *format, ...);
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void freeReplyObject(void *reply);
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```
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### Connecting
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@ -44,38 +46,41 @@ an error state. The field `errstr` will contain a string with a description of
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the error. More information on errors can be found in the **Errors** section.
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After trying to connect to Redis using `redisConnect` you should
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check the `err` field to see if establishing the connection was successful:
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redisContext *c = redisConnect("127.0.0.1", 6379);
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if (c != NULL && c->err) {
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printf("Error: %s\n", c->errstr);
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// handle error
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}
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```c
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redisContext *c = redisConnect("127.0.0.1", 6379);
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if (c != NULL && c->err) {
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printf("Error: %s\n", c->errstr);
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// handle error
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}
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```
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### Sending commands
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There are several ways to issue commands to Redis. The first that will be introduced is
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`redisCommand`. This function takes a format similar to printf. In the simplest form,
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it is used like this:
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reply = redisCommand(context, "SET foo bar");
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```c
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reply = redisCommand(context, "SET foo bar");
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```
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The specifier `%s` interpolates a string in the command, and uses `strlen` to
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determine the length of the string:
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reply = redisCommand(context, "SET foo %s", value);
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```c
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reply = redisCommand(context, "SET foo %s", value);
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```
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When you need to pass binary safe strings in a command, the `%b` specifier can be
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used. Together with a pointer to the string, it requires a `size_t` length argument
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of the string:
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reply = redisCommand(context, "SET foo %b", value, (size_t) valuelen);
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```c
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reply = redisCommand(context, "SET foo %b", value, (size_t) valuelen);
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```
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Internally, Hiredis splits the command in different arguments and will
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convert it to the protocol used to communicate with Redis.
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One or more spaces separates arguments, so you can use the specifiers
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anywhere in an argument:
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reply = redisCommand(context, "SET key:%s %s", myid, value);
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```c
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reply = redisCommand(context, "SET key:%s %s", myid, value);
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```
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### Using replies
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@ -127,9 +132,9 @@ keep an eye on the changelog when upgrading (see issue #39).
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### Cleaning up
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To disconnect and free the context the following function can be used:
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void redisFree(redisContext *c);
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```c
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void redisFree(redisContext *c);
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```
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This function immediately closes the socket and then free's the allocations done in
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creating the context.
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@ -137,9 +142,9 @@ creating the context.
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Together with `redisCommand`, the function `redisCommandArgv` can be used to issue commands.
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It has the following prototype:
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void *redisCommandArgv(redisContext *c, int argc, const char **argv, const size_t *argvlen);
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```c
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void *redisCommandArgv(redisContext *c, int argc, const char **argv, const size_t *argvlen);
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```
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It takes the number of arguments `argc`, an array of strings `argv` and the lengths of the
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arguments `argvlen`. For convenience, `argvlen` may be set to `NULL` and the function will
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use `strlen(3)` on every argument to determine its length. Obviously, when any of the arguments
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@ -169,10 +174,10 @@ The function `redisGetReply` is exported as part of the Hiredis API and can be u
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is expected on the socket. To pipeline commands, the only things that needs to be done is
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filling up the output buffer. For this cause, two commands can be used that are identical
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to the `redisCommand` family, apart from not returning a reply:
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void redisAppendCommand(redisContext *c, const char *format, ...);
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void redisAppendCommandArgv(redisContext *c, int argc, const char **argv, const size_t *argvlen);
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```c
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void redisAppendCommand(redisContext *c, const char *format, ...);
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void redisAppendCommandArgv(redisContext *c, int argc, const char **argv, const size_t *argvlen);
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```
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After calling either function one or more times, `redisGetReply` can be used to receive the
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subsequent replies. The return value for this function is either `REDIS_OK` or `REDIS_ERR`, where
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the latter means an error occurred while reading a reply. Just as with the other commands,
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@ -180,24 +185,24 @@ the `err` field in the context can be used to find out what the cause of this er
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The following examples shows a simple pipeline (resulting in only a single call to `write(2)` and
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a single call to `read(2)`):
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redisReply *reply;
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redisAppendCommand(context,"SET foo bar");
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redisAppendCommand(context,"GET foo");
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redisGetReply(context,&reply); // reply for SET
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freeReplyObject(reply);
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redisGetReply(context,&reply); // reply for GET
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freeReplyObject(reply);
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```c
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redisReply *reply;
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redisAppendCommand(context,"SET foo bar");
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redisAppendCommand(context,"GET foo");
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redisGetReply(context,&reply); // reply for SET
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freeReplyObject(reply);
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redisGetReply(context,&reply); // reply for GET
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freeReplyObject(reply);
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```
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This API can also be used to implement a blocking subscriber:
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reply = redisCommand(context,"SUBSCRIBE foo");
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```c
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reply = redisCommand(context,"SUBSCRIBE foo");
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freeReplyObject(reply);
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while(redisGetReply(context,&reply) == REDIS_OK) {
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// consume message
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freeReplyObject(reply);
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while(redisGetReply(context,&reply) == REDIS_OK) {
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// consume message
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freeReplyObject(reply);
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}
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}
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```
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### Errors
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When a function call is not successful, depending on the function either `NULL` or `REDIS_ERR` is
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@ -236,19 +241,20 @@ Redis. It returns a pointer to the newly created `redisAsyncContext` struct. The
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should be checked after creation to see if there were errors creating the connection.
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Because the connection that will be created is non-blocking, the kernel is not able to
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instantly return if the specified host and port is able to accept a connection.
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redisAsyncContext *c = redisAsyncConnect("127.0.0.1", 6379);
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if (c->err) {
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printf("Error: %s\n", c->errstr);
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// handle error
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}
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```c
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redisAsyncContext *c = redisAsyncConnect("127.0.0.1", 6379);
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if (c->err) {
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printf("Error: %s\n", c->errstr);
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// handle error
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}
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```
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The asynchronous context can hold a disconnect callback function that is called when the
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connection is disconnected (either because of an error or per user request). This function should
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have the following prototype:
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void(const redisAsyncContext *c, int status);
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```c
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void(const redisAsyncContext *c, int status);
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```
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On a disconnect, the `status` argument is set to `REDIS_OK` when disconnection was initiated by the
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user, or `REDIS_ERR` when the disconnection was caused by an error. When it is `REDIS_ERR`, the `err`
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field in the context can be accessed to find out the cause of the error.
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@ -258,30 +264,30 @@ the disconnect callback is a good point to do so.
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Setting the disconnect callback can only be done once per context. For subsequent calls it will
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return `REDIS_ERR`. The function to set the disconnect callback has the following prototype:
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int redisAsyncSetDisconnectCallback(redisAsyncContext *ac, redisDisconnectCallback *fn);
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```c
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int redisAsyncSetDisconnectCallback(redisAsyncContext *ac, redisDisconnectCallback *fn);
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```
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### Sending commands and their callbacks
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In an asynchronous context, commands are automatically pipelined due to the nature of an event loop.
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Therefore, unlike the synchronous API, there is only a single way to send commands.
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Because commands are sent to Redis asynchronously, issuing a command requires a callback function
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that is called when the reply is received. Reply callbacks should have the following prototype:
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void(redisAsyncContext *c, void *reply, void *privdata);
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```c
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void(redisAsyncContext *c, void *reply, void *privdata);
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```
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The `privdata` argument can be used to curry arbitrary data to the callback from the point where
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the command is initially queued for execution.
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The functions that can be used to issue commands in an asynchronous context are:
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int redisAsyncCommand(
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redisAsyncContext *ac, redisCallbackFn *fn, void *privdata,
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const char *format, ...);
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int redisAsyncCommandArgv(
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redisAsyncContext *ac, redisCallbackFn *fn, void *privdata,
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int argc, const char **argv, const size_t *argvlen);
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```c
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int redisAsyncCommand(
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redisAsyncContext *ac, redisCallbackFn *fn, void *privdata,
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const char *format, ...);
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int redisAsyncCommandArgv(
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redisAsyncContext *ac, redisCallbackFn *fn, void *privdata,
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int argc, const char **argv, const size_t *argvlen);
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```
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Both functions work like their blocking counterparts. The return value is `REDIS_OK` when the command
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was successfully added to the output buffer and `REDIS_ERR` otherwise. Example: when the connection
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is being disconnected per user-request, no new commands may be added to the output buffer and `REDIS_ERR` is
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@ -296,9 +302,9 @@ All pending callbacks are called with a `NULL` reply when the context encountere
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### Disconnecting
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An asynchronous connection can be terminated using:
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void redisAsyncDisconnect(redisAsyncContext *ac);
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```c
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void redisAsyncDisconnect(redisAsyncContext *ac);
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```
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When this function is called, the connection is **not** immediately terminated. Instead, new
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commands are no longer accepted and the connection is only terminated when all pending commands
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have been written to the socket, their respective replies have been read and their respective
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@ -316,12 +322,12 @@ Hiredis comes with a reply parsing API that makes it easy for writing higher
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level language bindings.
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The reply parsing API consists of the following functions:
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redisReader *redisReaderCreate(void);
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void redisReaderFree(redisReader *reader);
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int redisReaderFeed(redisReader *reader, const char *buf, size_t len);
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int redisReaderGetReply(redisReader *reader, void **reply);
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```c
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redisReader *redisReaderCreate(void);
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void redisReaderFree(redisReader *reader);
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int redisReaderFeed(redisReader *reader, const char *buf, size_t len);
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int redisReaderGetReply(redisReader *reader, void **reply);
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```
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The same set of functions are used internally by hiredis when creating a
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normal Redis context, the above API just exposes it to the user for a direct
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usage.
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@ -371,9 +377,9 @@ value for an idle buffer, so the buffer will never get freed.
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For instance if you have a normal Redis context you can set the maximum idle
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buffer to zero (unlimited) just with:
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context->reader->maxbuf = 0;
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```c
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context->reader->maxbuf = 0;
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```
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This should be done only in order to maximize performances when working with
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large payloads. The context should be set back to `REDIS_READER_MAX_BUF` again
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as soon as possible in order to prevent allocation of useless memory.
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