#include #include #include #include #include "hiredis.h" #include "async.h" #include "adapters/ae.h" /* Put event loop in the global scope, so it can be explicitly stopped */ static aeEventLoop *loop; void getCallback(redisAsyncContext *c, void *r, void *privdata) { redisReply *reply = r; if (reply == NULL) return; printf("argv[%s]: %s\n", (char*)privdata, reply->str); /* Disconnect after receiving the reply to GET */ redisAsyncDisconnect(c); } void connectCallback(const redisAsyncContext *c) { ((void)c); printf("connected...\n"); } void disconnectCallback(const redisAsyncContext *c, int status) { if (status != REDIS_OK) { printf("Error: %s\n", c->errstr); } printf("disconnected...\n"); aeStop(loop); } int main (int argc, char **argv) { signal(SIGPIPE, SIG_IGN); redisAsyncContext *c = redisAsyncConnect("127.0.0.1", 6379); if (c->err) { /* Let *c leak for now... */ printf("Error: %s\n", c->errstr); return 1; } loop = aeCreateEventLoop(); redisAeAttach(loop, c); redisAsyncSetConnectCallback(c,connectCallback); redisAsyncSetDisconnectCallback(c,disconnectCallback); redisAsyncCommand(c, NULL, NULL, "SET key %b", argv[argc-1], strlen(argv[argc-1])); redisAsyncCommand(c, getCallback, (char*)"end-1", "GET key"); aeMain(loop); return 0; }