376 lines
13 KiB
C
376 lines
13 KiB
C
/*
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* Copyright (c) 2009-2010, Salvatore Sanfilippo <antirez at gmail dot com>
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* Copyright (c) 2010, Pieter Noordhuis <pcnoordhuis at gmail dot com>
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*
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Redis nor the names of its contributors may be used
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* to endorse or promote products derived from this software without
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* specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <string.h>
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#include <assert.h>
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#include "async.h"
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#include "sds.h"
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#include "util.h"
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/* Forward declaration of function in hiredis.c */
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void __redisAppendCommand(redisContext *c, char *cmd, size_t len);
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static redisAsyncContext *redisAsyncInitialize(redisContext *c) {
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redisAsyncContext *ac = realloc(c,sizeof(redisAsyncContext));
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c = &(ac->c);
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/* The regular connect functions will always set the flag REDIS_CONNECTED.
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* For the async API, we want to wait until the first write event is
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* received up before setting this flag, so reset it here. */
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c->flags &= ~REDIS_CONNECTED;
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ac->err = 0;
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ac->errstr = NULL;
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ac->data = NULL;
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ac->ev.data = NULL;
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ac->ev.addRead = NULL;
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ac->ev.delRead = NULL;
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ac->ev.addWrite = NULL;
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ac->ev.delWrite = NULL;
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ac->ev.cleanup = NULL;
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ac->onConnect = NULL;
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ac->onDisconnect = NULL;
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ac->replies.head = NULL;
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ac->replies.tail = NULL;
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return ac;
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}
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/* We want the error field to be accessible directly instead of requiring
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* an indirection to the redisContext struct. */
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static void __redisAsyncCopyError(redisAsyncContext *ac) {
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redisContext *c = &(ac->c);
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ac->err = c->err;
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ac->errstr = c->errstr;
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}
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redisAsyncContext *redisAsyncConnect(const char *ip, int port) {
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redisContext *c = redisConnectNonBlock(ip,port);
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redisAsyncContext *ac = redisAsyncInitialize(c);
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__redisAsyncCopyError(ac);
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return ac;
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}
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redisAsyncContext *redisAsyncConnectUnix(const char *path) {
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redisContext *c = redisConnectUnixNonBlock(path);
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redisAsyncContext *ac = redisAsyncInitialize(c);
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__redisAsyncCopyError(ac);
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return ac;
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}
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int redisAsyncSetReplyObjectFunctions(redisAsyncContext *ac, redisReplyObjectFunctions *fn) {
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redisContext *c = &(ac->c);
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return redisSetReplyObjectFunctions(c,fn);
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}
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int redisAsyncSetConnectCallback(redisAsyncContext *ac, redisConnectCallback *fn) {
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if (ac->onConnect == NULL) {
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ac->onConnect = fn;
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/* The common way to detect an established connection is to wait for
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* the first write event to be fired. This assumes the related event
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* library functions are already set. */
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if (ac->ev.addWrite) ac->ev.addWrite(ac->ev.data);
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return REDIS_OK;
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}
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return REDIS_ERR;
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}
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int redisAsyncSetDisconnectCallback(redisAsyncContext *ac, redisDisconnectCallback *fn) {
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if (ac->onDisconnect == NULL) {
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ac->onDisconnect = fn;
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return REDIS_OK;
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}
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return REDIS_ERR;
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}
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/* Helper functions to push/shift callbacks */
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static int __redisPushCallback(redisCallbackList *list, redisCallback *source) {
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redisCallback *cb;
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/* Copy callback from stack to heap */
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cb = malloc(sizeof(*cb));
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if (!cb) redisOOM();
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if (source != NULL) {
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memcpy(cb,source,sizeof(*cb));
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cb->next = NULL;
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}
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/* Store callback in list */
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if (list->head == NULL)
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list->head = cb;
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if (list->tail != NULL)
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list->tail->next = cb;
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list->tail = cb;
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return REDIS_OK;
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}
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static int __redisShiftCallback(redisCallbackList *list, redisCallback *target) {
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redisCallback *cb = list->head;
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if (cb != NULL) {
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list->head = cb->next;
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if (cb == list->tail)
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list->tail = NULL;
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/* Copy callback from heap to stack */
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if (target != NULL)
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memcpy(target,cb,sizeof(*cb));
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free(cb);
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return REDIS_OK;
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}
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return REDIS_ERR;
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}
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/* Helper function to free the context. */
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static void __redisAsyncFree(redisAsyncContext *ac) {
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redisContext *c = &(ac->c);
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redisCallback cb;
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/* Execute pending callbacks with NULL reply. */
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while (__redisShiftCallback(&ac->replies,&cb) == REDIS_OK) {
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if (cb.fn != NULL) {
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c->flags |= REDIS_IN_CALLBACK;
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cb.fn(ac,NULL,cb.privdata);
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c->flags &= ~REDIS_IN_CALLBACK;
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}
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}
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/* Signal event lib to clean up */
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if (ac->ev.cleanup) ac->ev.cleanup(ac->ev.data);
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/* Execute disconnect callback. When redisAsyncFree() initiated destroying
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* this context, the status will always be REDIS_OK. */
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if (ac->onDisconnect && (c->flags & REDIS_CONNECTED)) {
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if (c->flags & REDIS_FREEING) {
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ac->onDisconnect(ac,REDIS_OK);
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} else {
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ac->onDisconnect(ac,(ac->err == 0) ? REDIS_OK : REDIS_ERR);
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}
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}
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/* Cleanup self */
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redisFree(c);
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}
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/* Free the async context. When this function is called from a callback,
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* control needs to be returned to redisProcessCallbacks() before actual
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* free'ing. To do so, a flag is set on the context which is picked up by
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* redisProcessCallbacks(). Otherwise, the context is immediately free'd. */
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void redisAsyncFree(redisAsyncContext *ac) {
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redisContext *c = &(ac->c);
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c->flags |= REDIS_FREEING;
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if (!(c->flags & REDIS_IN_CALLBACK))
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__redisAsyncFree(ac);
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}
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/* Helper function to make the disconnect happen and clean up. */
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static void __redisAsyncDisconnect(redisAsyncContext *ac) {
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redisContext *c = &(ac->c);
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/* Make sure error is accessible if there is any */
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__redisAsyncCopyError(ac);
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if (ac->err == 0) {
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/* For clean disconnects, there should be no pending callbacks. */
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assert(__redisShiftCallback(&ac->replies,NULL) == REDIS_ERR);
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} else {
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/* Disconnection is caused by an error, make sure that pending
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* callbacks cannot call new commands. */
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c->flags |= REDIS_DISCONNECTING;
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}
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/* For non-clean disconnects, __redisAsyncFree() will execute pending
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* callbacks with a NULL-reply. */
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__redisAsyncFree(ac);
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}
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/* Tries to do a clean disconnect from Redis, meaning it stops new commands
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* from being issued, but tries to flush the output buffer and execute
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* callbacks for all remaining replies. When this function is called from a
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* callback, there might be more replies and we can safely defer disconnecting
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* to redisProcessCallbacks(). Otherwise, we can only disconnect immediately
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* when there are no pending callbacks. */
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void redisAsyncDisconnect(redisAsyncContext *ac) {
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redisContext *c = &(ac->c);
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c->flags |= REDIS_DISCONNECTING;
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if (!(c->flags & REDIS_IN_CALLBACK) && ac->replies.head == NULL)
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__redisAsyncDisconnect(ac);
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}
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void redisProcessCallbacks(redisAsyncContext *ac) {
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redisContext *c = &(ac->c);
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redisCallback cb;
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void *reply = NULL;
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int status;
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while((status = redisGetReply(c,&reply)) == REDIS_OK) {
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if (reply == NULL) {
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/* When the connection is being disconnected and there are
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* no more replies, this is the cue to really disconnect. */
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if (c->flags & REDIS_DISCONNECTING && sdslen(c->obuf) == 0) {
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__redisAsyncDisconnect(ac);
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return;
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}
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/* When the connection is not being disconnected, simply stop
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* trying to get replies and wait for the next loop tick. */
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break;
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}
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/* Even if the context is subscribed, pending regular callbacks will
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* get a reply before pub/sub messages arrive. */
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if (__redisShiftCallback(&ac->replies,&cb) != REDIS_OK) {
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/* No more regular callbacks, the context *must* be subscribed. */
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assert(c->flags & REDIS_SUBSCRIBED);
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/* TODO: find the right callback for pub/sub message. */
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}
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if (cb.fn != NULL) {
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c->flags |= REDIS_IN_CALLBACK;
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cb.fn(ac,reply,cb.privdata);
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c->flags &= ~REDIS_IN_CALLBACK;
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c->fn->freeObject(reply);
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/* Proceed with free'ing when redisAsyncFree() was called. */
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if (c->flags & REDIS_FREEING) {
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__redisAsyncFree(ac);
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return;
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}
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} else {
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/* No callback for this reply. This can either be a NULL callback,
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* or there were no callbacks to begin with. Either way, don't
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* abort with an error, but simply ignore it because the client
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* doesn't know what the server will spit out over the wire. */
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c->fn->freeObject(reply);
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}
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}
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/* Disconnect when there was an error reading the reply */
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if (status != REDIS_OK)
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__redisAsyncDisconnect(ac);
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}
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/* This function should be called when the socket is readable.
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* It processes all replies that can be read and executes their callbacks.
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*/
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void redisAsyncHandleRead(redisAsyncContext *ac) {
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redisContext *c = &(ac->c);
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if (redisBufferRead(c) == REDIS_ERR) {
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__redisAsyncDisconnect(ac);
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} else {
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/* Always re-schedule reads */
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if (ac->ev.addRead) ac->ev.addRead(ac->ev.data);
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redisProcessCallbacks(ac);
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}
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}
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void redisAsyncHandleWrite(redisAsyncContext *ac) {
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redisContext *c = &(ac->c);
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int done = 0;
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if (redisBufferWrite(c,&done) == REDIS_ERR) {
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__redisAsyncDisconnect(ac);
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} else {
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/* Continue writing when not done, stop writing otherwise */
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if (!done) {
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if (ac->ev.addWrite) ac->ev.addWrite(ac->ev.data);
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} else {
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if (ac->ev.delWrite) ac->ev.delWrite(ac->ev.data);
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}
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/* Always schedule reads after writes */
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if (ac->ev.addRead) ac->ev.addRead(ac->ev.data);
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/* Fire onConnect when this is the first write event. */
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if (!(c->flags & REDIS_CONNECTED)) {
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c->flags |= REDIS_CONNECTED;
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if (ac->onConnect) ac->onConnect(ac);
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}
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}
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}
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/* Helper function for the redisAsyncCommand* family of functions.
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*
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* Write a formatted command to the output buffer and register the provided
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* callback function with the context.
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*/
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static int __redisAsyncCommand(redisAsyncContext *ac, redisCallbackFn *fn, void *privdata, char *cmd, size_t len) {
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redisContext *c = &(ac->c);
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redisCallback cb;
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/* Don't accept new commands when the connection is about to be closed. */
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if (c->flags & (REDIS_DISCONNECTING | REDIS_FREEING)) return REDIS_ERR;
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__redisAppendCommand(c,cmd,len);
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/* Store callback */
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cb.fn = fn;
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cb.privdata = privdata;
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__redisPushCallback(&ac->replies,&cb);
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/* Always schedule a write when the write buffer is non-empty */
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if (ac->ev.addWrite) ac->ev.addWrite(ac->ev.data);
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return REDIS_OK;
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}
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int redisvAsyncCommand(redisAsyncContext *ac, redisCallbackFn *fn, void *privdata, const char *format, va_list ap) {
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char *cmd;
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int len;
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int status;
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len = redisvFormatCommand(&cmd,format,ap);
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status = __redisAsyncCommand(ac,fn,privdata,cmd,len);
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free(cmd);
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return status;
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}
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int redisAsyncCommand(redisAsyncContext *ac, redisCallbackFn *fn, void *privdata, const char *format, ...) {
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va_list ap;
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int status;
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va_start(ap,format);
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status = redisvAsyncCommand(ac,fn,privdata,format,ap);
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va_end(ap);
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return status;
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}
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int redisAsyncCommandArgv(redisAsyncContext *ac, redisCallbackFn *fn, void *privdata, int argc, const char **argv, const size_t *argvlen) {
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char *cmd;
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int len;
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int status;
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len = redisFormatCommandArgv(&cmd,argc,argv,argvlen);
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status = __redisAsyncCommand(ac,fn,privdata,cmd,len);
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free(cmd);
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return status;
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}
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